I've done that with several games recently like psychonauts 2, cuphead, the medium. And in many cases i will seek out a physical copy if a retail version is released. I like that you arent obligated to buy the game, you do so if you truly want to keep it in your library. I still buy games, but now I do so after I have tried them in game pass. In any case, on to gamepass (and to an extent PS Now) it has changed 'my' buying habits. It was a novel taste test of what was to come much later. Not to mention that you could not keep said games in your library and some werent ever released in cart form until many MANY years removed. So it being one of the first is saying something but due to its limited reach, that says something else. 20 million Spider-Man and God of War sales last generation alone, to start with.Sega channel was not widely available. That may not get them all the “consumer-friendly” praise that Microsoft gets for Game Pass, but it does get them…millions of dollars. Sony, meanwhile, now gets to sell millions of copies of its game at $70. Microsoft already has to justify Game Pass’ offerings of new first party games for the monthly sub, but I imagine that gets a lot harder with a slate of upcoming releases that could be acquired and beaten within that $1 first month. This is the difference between Microsoft’s Game Pass philosophy and Sony’s “we’re almost never going to do big game launches within subscriptions” model. Starfield, being a mainline Bethesda game, probably has a few hundred hours buried in it, if not thousands, like past Fallout and Elder Scrolls games, but exploration and multiple playthroughs aside, it is fundamentally a single player game you could beat in a month if you were looking to only spend a buck to play it on Xbox or PC. My guess is that Redfall, certainly, could be completed within a month, if not a week of hardcore play.
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